Educational Kits
Hardware built for the curriculum, not the shelf.
Every kit maps to modules students actually run, in class or at home, with tutorials and replacement parts available individually rather than only as a new kit.
What it includes
The components
Six things, described by what they do rather than what they are called internally.
Starter kit
Ages 8+. First circuits, first code, first thing that moves when you tell it to.
Robotics kit
Ages 10+. Chassis, motors, sensors and a controller that survives being dropped.
Sensors & IoT
Ages 12+. Environmental sensing and data logging — the basis of most competition entries.
AI & vision
Ages 14+. Camera, on-device inference and applied projects with real datasets.
Classroom pack
Multi-seat bundles with spares included, because things break in week two.
Consumables
Replacement parts ordered individually. A lost sensor should not mean a new kit.
At a glance
The facts you'll be asked for
8+
Every kit maps to named modules
Sold individually
Available for institutions
Want the detail?
Specifications, pricing structure and lead times, with a straight answer about whether this is the right fit for your situation.